TERA is a place where you'll spend hundreds of action-packed hours. The least we can do is make it as fun, challenging, and immersive as possible.
A great MMORPG is a place where you'll spend hundreds of hours, and TERA wants to make sure those hours are full of action and achievement, not boredom or frustration. We've tackled a long list of "polish" elements to make TERA as player-friendly as possible.
We have published the dungeon guide for TERA's third instanced dungeon, the Cultists' Refuge! The Scions of Lok have concentrated their forces in a remote desert temple, where they plan to resurrect fallen allies and unleash a terrible power on the Valkyon Federation.
This dungeon is meant for three to five characters, levels 35-40, including at least one tank, one damage dealer, and one healer. You'll face three tough bosses in this dungeon, and an optional fourth.
We've fine-tuned your first sessions in TERA to deliver maximum action and get your journey off to a rapid start.
Tired of games that start you in an out-of-the-way village where the chieftain wants you to collect coconuts in the jungle? TERA's new playable prologue starts you right in the middle of the action: a beachhead under assault by demonic forces. It's not just a cutscene—you'll be fighting big-ass monsters within minutes, learning the controls as you go.
We have published our next installment of TERA's flythrough video series featuring the Tor Exsul region. Missed our other flythrough videos? Check them out on the En Masse Entertainment YouTube channel!
Hello, TERA players—Vekas the Wicked Tree here. You may remember me from the Island of Dawn. You know...the place where YOU KILLED ME. (You murderer!) Supposedly I didn't live up to the whole "wicked tree" thing, so En Masse is making me deliver these patch notes. I know it's punishment, but it's also my REVENGE!
Check out the full patch notes for Patch 17.25.01 on our Patch Notes page!